#
# HELP: SYNOPSIS:
# HELP:     register/mouse/turn
# HELP:
# HELP: DESCRIPTION:
# HELP:     Turn using the mouse
#
{ ISROLL ${$root.register.mouse.turnorroll}
	RRIGHT ${$root.global.pointer.mouse.rel.x*$root.view[current].stepconst*0.2}
	QUIT
} ISROLL 0 0
TRIGHT ${$root.global.pointer.mouse.rel.x*$root.view[current].stepconst*0.2}
TUP ${$root.global.pointer.mouse.rel.y*$root.view[current].stepconst*0.2}
