SYNOPSIS:
    TRISTRIP_VISFLAGS bits [name]

DESCRIPTION:
    Change visibility bits for the tristrip.
    Currently the following bits are allocted:
    0x0001: Lines in front of other elements
    0x0002: Lines behind other elements
    0x0004: The tristrip label (located at first vertex)
    0x0008: Fill triangles, if in front of other elements
    0x0010: Fill even if behind
    0x0020: Fill with shading (otherwise fill is flat)
    0x0040: Cull front sides
    0x0080: Cull back sides
    0x0100: Use gouraud shading, if normal data is available.
    0x0200: Use alpha channel as given in TRISTRIP_ALPHA.

SEE ALSO:
    tristrip, TRISTRIP_ALPHA, TRISTRIP_COLOR
