SYNOPSIS:

mesh: a structure storing a mesh of lines

DESCRIPTION:

Eccet can embed meshes in its rendered output.

Meshes have a few rendering options determining the way they
are shown. See MESH_VISFLAGS for details.

Meshes live in the global coordinate system and can be moved,
turned and scaled as the user wishes.

SEE ALSO:

MESH_ADD, MESH_DEL, MESH_VISFLAGS
coordinate