SYNOPSIS:

CUTPLANE_TURN_INVIEW x|y|z degrees

DESCRIPTION:

Turn the cutplane. Axis are relative to the view camera
x = around left-right axis (like a ball rolling away from you)
y = around up/down axis (like a ball spinning on a juggler's finger)
z = rolling along the camera axis (like the hands of a clock)
Turn center is the currently active turnpoint of the view.

SEE ALSO:

cutplane, CUTPLANE_TURN_INVIEW, CUTPLANE_MOVE