SYNOPSIS:
    view: an output window eccet renders to.

DESCRIPTION:
    Eccet generates pictures from input data. To achieve that, it
    runs one or more renderers on the data that will each generate
    a picture from the /volume/(s) that are currently loaded.
    These pictures are then combined and additional objects like
    /spline/s, /tristrip/s and /marker/s are embedded to finally
    produce the output. This output is then plotted into a window
    that is called a "view".

    In a more precise sense a view also encompasses all data that
    was used to generate the view and which is common between
    /renderer/s. This inlcudes the /camera/ which is attached to
    the view, data lines, view size and scale, it's position and
    z-ordering on the windowing system, etc.

    Views can look into a different direction than the camera they
    are attached to. This is done using /VIEW_OFFSET/ and /VIEW_TURN/.

SEE ALSO:
    renderer, camera, RENDERER_ENGINE, RENDERER_MODE,
    VIEW_DATALINE, VIEW_ADD, VIEW_DEL, VIEW_SET,
    VIEW_SIZEX, VIEW_SIZEY, VIEW_SIZE, VIEW_SCALE,
    VIEW_SETPOS, VIEW_RAISE, VIEW_LOWER, VIEW_ORIENT, VIEW_REORIENT
    VIEW_SPACEX, VIEW_SPACEY, VIEW_OFFSET, VIEW_TURN,
    spline, tristrip, marker, volume
