SYNOPSIS:
    TRISTRIP_TURN_INVIEW axis degrees [strip]

DESCRIPTION:
    Turn the tristrip. Axis are relative to the view camera
    x = around left-right axis (like a ball rolling away from you)
    y = around up/down axis (like a ball spinning on a juggler's finger)
    z = rolling along the camera axis (like the hands of a clock)

SEE ALSO:
    tristrip, TRISTRIP_SCALE, TRISTRIP_TURN_INVIEW, TRISTRIP_MOVE
