SYNOPSIS:

MESH_VISFLAGS bits [name]

DESCRIPTION:

Change visibility bits for the mesh.
Currently the following bits are allocted:
0x0001: Lines in front of other elements
0x0002: Lines behind other elements
0x0004: The mesh label (located at first vertex)
0x0008: Use alpha channel as given in MESH_ALPHA.

SEE ALSO:

mesh, MESH_ALPHA, MESH_COLOR