#
# NEED_PARMS border
#
# HELP: SYNOPSIS:
# HELP:     voxren/autoseg/seg border
# HELP:
# HELP: DESCRIPTION:
# HELP:     Segment with a simple level based algorithm. All Voxels with
# HELP:     grey range 0-border will be marked an the surface of the
# HELP:     resulting objects will be calculated as Layer 32.
# HELP:     Additionally, normals and speedup information is calculated
# HELP:     and XYZ mode is engaged.
#
VIEW_DRAWWHENFLAGS |1
gcenter 400
gwidth 800
zoom 1.5
MARKCC 0-31 0
MARKCG 0 ${$argv[1]} 0 2
norm 32
VIEW_DRAWWHENFLAGS &~1
layer 0-31 1
RENDERER_FRONTCUT 0
VIEW_DRAWWHENFLAGS |1 
makedist 1
RENDERER_MODE XYZ
VIEW_DRAWWHENFLAGS &~1
